Latest: Swirl Defense v.Final.scx

Swirl Defense v.Final.scx
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Project Rank 3,627 out of 14,444 in StarCraft

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  • In response to Swirl Defense v.Final.scx

    I had problems with this map. For one, really just bad balance on the units.

    For example, normal ghosts for $2 get +2 per upgrade. Whereas hero ghosts for $5 only get +3. This is clearly a problem.

    In addition, you have the usual bunker lag/units not firing glitches due to lots of invisible bunkers.

    Not a bad idea, but really really lacking and glitchy.

    Captain
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    Battle.net
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    Sato
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    US East

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