NFL_Blitz_1.21.scx


Rank 2,359 out of 16,402 in StarCraft
This map is part of the NFL_Blitz_1.22.scx project.
A newer version of this map, NFL Blitz [1.22], is available.

User Comments

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  • In response to NFL_Blitz_1.22.scx

    Come join us at Op NFLx, an active blitz & ums community!

    Corporal
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    Battle.net
    Name:
    3pT]T.Tebow[15]
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  • In response to NFL_Blitz_1.21.scx

    As long as you have a good teacher, and know how to listen, this game isn't very hard to pick up. I would recommend starting as WR/RB, though, as QB is easily the most difficult position to play.

    And I'm not sure how many people view this, but if you want more in-depth discussion you can always visit the forums at www.hofz.freeforums.org

    Anonymous
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  • In response to NFL_Blitz_1.21.scx

    Yeah man, you should come to op nflx and play with us so we can teach you first-hand. This is one of those games you can play forever and never get sick of because no game is ever the same!

    The problem with pausing, is it corrupts replays, which we view very often to determine glitches, scout/study film and get stats (the in game stats aren't very indepth and sometimes inaccurate).

    Anonymous
    174.93.36.xxx
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  • In response to NFL_Blitz_1.21.scx

    Thanks for clarifying a few things prism. I wasn't aware about the tie situation in the endzone. I see now moving your QB can be successful just not laterally as that seems to lead to a lot of fumbles. Hopefully the rush wait time typo was fixed in the next version, glad to know it wasn't broken just wrongly stated--I guess I was wrong to assume the briefing had the correct information.

    As for offsides, I just thought the defensive offsides was an obvious flaw in a game that tries to be very realistic to football. It can also be abused as you mentioned in your post. Anyway, last time I checked pause the game is what you do when someone has to go afk.

    Moderator
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    Battle.net
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    -BW-Map_God
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  • In response to NFL_Blitz_1.21.scx

    Also there is a new NFL Blitz version, version 1.22, I will upload it now if it is not yet uploaded.

    Registered User
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  • In response to NFL_Blitz_1.21.scx

    BWGod you do have some right points, but you are very wrong about a few things. The defense offsides loses a down which works perfect for us, because sometimes the blitzer will accidentally be counted offsides when he is attacking the psi emmiter. Another good use of the no yards gained is if someone afks, you can just go offsides, this has worked well for us, and would not like it changed at all.

    Also defender does not get tie, unless it is in the endzone.

    Also your wrong about hiking, only noob qbs don't move to the hike, you should move forward, if you QB much your timing will be down, just learn when to have your wr hike and good positioning.

    About the wraith reset - Again, your wrong about that, if the wraith respawned at the SAME place everytime, then it would be wraith watched very easily, there is one problem with the wraith spawn, and that is that it doesnt respawn moving, it respawns still which can allow for people to WW.

    About the wall timer, again your wrong, it use to be 5 seconds, but we changed it to 3 seconds for more of a competitive balance, it says 5 in game info, but is 3 in game.

    But anyway our channel is Op NFLx On USEast if you want to blitz, come join us.

    Registered User
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  • In response to NFL_Blitz_1.21.scx

    I know how you guys feel with the little bugs, Koltz and I did go through as you can see, over 18 versions just on building the simulation. But i think our work paid off for the average joe, making it a beautiful 1-of-a-kind piece.
    History and all previous versions found at: www.freewebs.com/nfl-blitz/

    Registered User
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    Battle.net
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    ShadowRune
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  • In response to NFL_Blitz_1.21.scx

    The Negatives:

    Probably the most annoying of the errors is that when you hike it and the defense is off-sides you don't gain any yards.

    The places the wraith resets to after each play can also be annoying.

    And the five second no rush thing doesn't seem to work very well.

    Incompletions might drive you crazy if you don't get comfortable passing and your receivers suck at receiving.

    Moderator
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    Battle.net
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    -BW-Map_God
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  • In response to NFL_Blitz_1.21.scx

    The most realistic and complicated Starcraft Football map to date! That said, it can be a little difficult to get the hang of, especially passing. But once you get your receiver running to the wraith and get the ball to him its much smoother.

    Don't move after its hiked unless you want to fumble, and the defender seems to get the tie if your both at the right spot so be sure to fake him out until the pass is almost to where it is going.

    Sounds for this map are very impressive!

    Much better than scv football for starcraft, but as I said be warned the learning curve is steep.

    Moderator
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    Battle.net
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