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darka972
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darka972
4
Posts from darka972
Page 2
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sc2ALLin1 (v9.9.0) (Offline StarCraft 2 Launcher)
darka972:
Stop flood please. Anyway Starcraft 2 will be cracked with one-step before release. Just wait. Beta online until 19 july. Any different between ...
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Green Tea AI
darka972:
Starcraft 2 will be release 27 July, so we are waiting stable Blizzard script to release next version.
–
Dark Tea AI
darka972:
Just merged to Dark Green Commander. Still under development, just wait complete Blizzard script to exploit. Give us little one more time to fix ...
–
Dark Green Commander
darka972:
New build in Beta Test section.
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Dark Tea AI
darka972:
Lastest build posted in Beta section.
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Green Tea AI ( Beta Test )
darka972:
I don't use Starcraft update.
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Green Tea AI ( Beta Test )
darka972:
I have tried with new opening, don't work for me.
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Dark Green Commander
darka972:
I have fix Queen bug,I have changed script, just wait next build to test. About Queen move, yes I have already see it and have been fixed in new c...
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Green Tea AI ( Beta Test )
darka972:
I'll get it. Study the code, will be possible with Barracks too. :D I've heard about Hatchery cheese possible ^^; GTWarpTrain auto in train fun...
–
Dark Tea AI
darka972:
New version on Dark Green Commander.
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Dark Tea AI
darka972:
Lastest build post.
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Dark Tea AI
darka972:
At the end of week, I will close this part and going in Dark Green. Instead expand fix (will come tomorrow). I thought all commanders are ready fo...
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Dark Tea AI
darka972:
I have not activate difficulty settings in this version. I am just waiting GreenTea transposition: will come nearly.
–
Bug report and suggestion to improve AI
darka972:
Only use when been attacked, already told.
–
Dark Tea AI
darka972:
I have not found a good key to make it. Next version, expand will be fixed.
–
Dark Tea AI
darka972:
All race converted. Useless building fixed. Added burrow skill for Zerg. Commanders ready for switch commander system. Feedback on forum plz...
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Dark Tea AI
darka972:
Version: New counter module. Conversion done: Terrans + Zerg. Some tweak.
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Green Tea AI ( Beta Test )
darka972:
So hard to get time to speak together :D
–
Dark Tea AI
darka972:
Plz post feedback on forum. Force Field is a part of core. About Twilight council, normally fixed. (I will verify). About Psy Storm, could be 2 ...
–
Dark Tea AI
darka972:
We are planned to work on a new counter module and commander switch. That mean required a little more work. No update until one of this ready.
–
Dark Tea AI
darka972:
Move Queen fixed. Changed APM level Difficulty. Added Colossus as Protoss support unit. Added Team mate function.
–
Dark Tea AI
darka972:
Lastest build, feedback on forum. No support on this, just test version.
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Bug report and suggestion to improve AI
darka972:
Hellion harass already done. About siege expand or siege opening or fast banshee. This is the version I have made before include counter module. (...
–
Betas Version
darka972:
Available on main page. Post feedback here.
–
Betas Version
darka972:
I have added Colossus as a support unit for all Protoss, if there is too many light unit, will making Colossus. (like Baneling) Queen no move fixe...
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