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refresh me on what a TD is? Is that Team Defense?
Map Idea: Giving sc maps an rpg twist.
Bound Adventure (my idea!): Players will go through different Bound levels using popular levels from bound maps. Players will have to go through an 'overworld' traversing through towns, mountains, castles, dungeons. Upon arrival to a certain place, players are put into a bound level.
Defense Rpg: Same deal; Players have an overworld which they traverse and upon arriving a certain place, a mini defense game will commence.
Impossible RPG: Instead of mini defense game, it will be an impossible scenario map levels.
refresh me on what a TD is? Is that Team Defense?
Map Idea:
Giving sc maps an rpg twist.
Bound Adventure (my idea!): Players will go through different Bound levels using popular levels from bound maps. Players will have to go through an 'overworld' traversing through towns, mountains, castles, dungeons. Upon arrival to a certain place, players are put into a bound level.
Defense Rpg: Same deal; Players have an overworld which they traverse and upon arriving a certain place, a mini defense game will commence.
Impossible RPG: Instead of mini defense game, it will be an impossible scenario map levels.