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Zasz Aknowledged. The main reason for that build is that current theme is very sensitive to overpowered units, so if all other units would be considerally stronger, then it'd been extremely easy.
Besides, at next release the creep power curve will be more strict, so units will differ more.
Umsplay Soon enough. I'm planning to release it in this month. New landscape design, unit tree and creep grid are complete by now. Exact date is depend on my free time for map-work. I would release it by now if wouldn't been in making several other projects, which will be acailable at this very portal sooner or later.
Zasz
Aknowledged. The main reason for that build is that current theme is very sensitive to overpowered units, so if all other units would be considerally stronger, then it'd been extremely easy.
Besides, at next release the creep power curve will be more strict, so units will differ more.
Umsplay
Soon enough. I'm planning to release it in this month. New landscape design, unit tree and creep grid are complete by now. Exact date is depend on my free time for map-work. I would release it by now if wouldn't been in making several other projects, which will be acailable at this very portal sooner or later.
Thanks for your support and patience.