How did you guys write the parser so fast?Is it possible we can see the source code to this?
We might open source it as soon as it's fully developed.
I can't upload my replay :(It keeps saying "Your replay file failed to parse."
Maybe it's too long? ~250Kb
We have a few issues we're ironing out yet:
1. Some replays just aren't parsing2. A lot are failing to parse on the unit types (and computer players)
It's this replay: http://www.megaupload.com/?d=FZ6XSTKC
Can we share the code?Thanks a lot.
http://www.github.com/dcramer/nibbits-shared/ is the new repository for Nibbits' public resources. The parser on there is somewhat incomplete, and will be updated as soon as it's fully working.
Im very impressed with it it read all my replays fine.
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How did you guys write the parser so fast?
Is it possible we can see the source code to this?
We might open source it as soon as it's fully developed.
I can't upload my replay :(
It keeps saying "Your replay file failed to parse."
Maybe it's too long? ~250Kb
We have a few issues we're ironing out yet:
1. Some replays just aren't parsing
2. A lot are failing to parse on the unit types (and computer players)
It's this replay: http://www.megaupload.com/?d=FZ6XSTKC
Can we share the code?
Thanks a lot.
218.66.37.xxx
http://www.github.com/dcramer/nibbits-shared/ is the new repository for Nibbits' public resources. The parser on there is somewhat incomplete, and will be updated as soon as it's fully working.
Im very impressed with it it read all my replays fine.