Use lurkers to take out incoming waves, don't let anyone get through. Pick heroes in the top area, though it is buggy and the comp attacks all the player 1 stuff up there.
Wow.. where to begin, this map looks promising until about 20 seconds in when all of the white display units at the top start attacking all of the red units around the display area. Some players civilians also die up top as soon as they get them due to wandering white units attacking.
This guy should have used player 13 for that section and fixed that issue. Other than that I'm sure the map is ok--but really why bother with it when there are so many other good defense maps and this one has such serious issues.
Wow.. where to begin, this map looks promising until about 20 seconds in when all of the white display units at the top start attacking all of the red units around the display area. Some players civilians also die up top as soon as they get them due to wandering white units attacking.
This guy should have used player 13 for that section and fixed that issue. Other than that I'm sure the map is ok--but really why bother with it when there are so many other good defense maps and this one has such serious issues.