The terrain here is very plain, as it was with all the other maps in this campaign that you've uploaded. I have yet to play it (I probably won't play it), but just looking at your map preview, I can tell it needs a lot of work. You seem to have increased the amount of doodads as the campaign went on, but it still lacks quite a lot.
As for the implementation of custom voicing in your maps, you can talk to me about that one. I do custom Terran, Protoss, and Zerg voices for all my campaign missions (some are better-quality than others). I recommend that, if you'd like to hear what I can do, check out Chronicle of the Swarm. I could lend you a few pointers on how to master voice acting and editing.
The terrain here is very plain, as it was with all the other maps in this campaign that you've uploaded. I have yet to play it (I probably won't play it), but just looking at your map preview, I can tell it needs a lot of work. You seem to have increased the amount of doodads as the campaign went on, but it still lacks quite a lot.
As for the implementation of custom voicing in your maps, you can talk to me about that one. I do custom Terran, Protoss, and Zerg voices for all my campaign missions (some are better-quality than others). I recommend that, if you'd like to hear what I can do, check out Chronicle of the Swarm. I could lend you a few pointers on how to master voice acting and editing.
Cheers,
~Pr0nogo