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Uploading the new version, and adding a walkthrough here.
A map where you need to find bugs to progress each stage. These bugs are found in many Starcraft maps.
Walkthrough: (spoilers ...
Uploading the new version, and adding a walkthrough here.
A map where you need to find bugs to progress each stage. These bugs are found in many Starcraft maps.
Walkthrough: (spoilers ahead)
1. Move Carriers to block the spot the dropship is moving back, then the move trigger gets blocked and you can send your dropship beyond the river.
2. Block the entrance with sunken colonies. The enemies are ordered to move continuously so they won't attack your wall.
3. Move the zergling to the border and move infested terran up to evolve. Evolve will fail because unit is unplaceable.
4. Kill zerg larvae to get more minerals.
5. Hallucinate the non-invincible archon. Move the hallucinated archon inside a beacon, and send civilians. If the archon is closer to the left side in the location, they will be taken instead of the civilian to buy an archon.
This happens because the trigger uses "men" instead of "Terran Civilian" to check unit in location. However, even if it checks precisely Civilians, hallucinated civilians will still cause this bug.
6. Send 3 civs to the scout, take 7 civs in the dropship and go into the borderline of scout and corsair. You will buy two units at once.
7. Make incomplete supply depots, then make complete supply depot on the right of them.
This will sometimes cause your SCV to go missing in some of the defense maps, so be careful when trying it at home...
8. Hallucinate a bunch of dragoons until there is no place to move back, then send dragoon forward.
9. Literally, nuke the archon beacon to buy them.
Nuclear Missile is recognized as a unit and can trigger "any unit" conditions. If you remove the nuke before it drops, the nuke will fail and ghost will stop aiming at the red dot.
10. Build command centers and lift off to block the spot.
11. Send zergling between the two beacons to buy two things at once.
This happens because the "Kill" trigger sometimes doesn't kill the unit in the same trigger cycle. If two triggers detect a unit at once they will both fire, even if the unit is killed in the process.
12. Let an SCV pick up the flag, stand in the middle of the road, then kill it with a probe or let ultralisks kill it.
Be careful when using powerups and worker units together - they can always pick it up and break the map somewhere else.
13. Simply move the dark archon away, and start gathering minerals.
In the original map, you can also press and hold F2 to go to the screen with your base without dark archon moving away.
14. Build a hatchery beside the right border. Make nydus and send a drone ahead.
15. Attack the zealot with your tank. The dark templars trying to block aren't invincible.
16. Turn off the light (go to the dark area with the civ) and build depots at the same place. Marines will come out.
17. Make hatchery, create drones and sell them back. Since 4 civs give 6 gas, this makes profit over time.
18. Burrow hydralisks at the same place beside the civ. Unburrow and they will push the civ in the opposite direction.
19. Pass the first level and send it through the second level. Don't pause in the middle.
20. The spell does nothing. Recall the zealot before the spell is cast to block the way.
21. Block with probe in a good distance. You can hold position with a probe by selecting it with another type of unit and pressing hold.
22. Buy scourges, then move scourges to the beacon, and send the civ. Scourge will be taken instead of the civ to buy more units.
23. Block the spawn with drones in the middle.
The triggers are the same as in level 2, just moved location to 2 lines in the top only.
24. Think outside the box! Transport the zergling to sell it, then use bugs mentioned before to get more civs and units.
The tank is invincible at start, but when it unsieges, it will become vulnerable.
Change Log
Changed some bugs to more relevant ones
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Related
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Puzzle
- Author:
- ac_3903 4
- Filename:
- 24 Map Bugs R.scx
- Latest Version:
- 24 MAP BUGS
- Type:
- StarCraft Map
- Size:
- 151.0 KB
- Overall Rating:
-
5 / 5 (1 votes) - Tags:
- competitive, tricks
- Players:
- 5
- Tileset:
- Twilight
- Dimensions:
- 192x192
- Favorites:
- 0
- Downloads (Total):
- 149
- Downloads (Daily):
- n/a
- Submitted By:
- ac_3903 4
- Discovered On:
- Aug. 29, 2020
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24 MAP BUGS
24 Map Bugs R.scx (151.0 KB)
- Released:
- Aug. 29, 2020
- Downloads:
- 141
- Direct Link:
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1 vote considered -
- Neutral
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