Defense League 13
About
League of Legends like map:
Choose 1 of 13 heroes then attempt to destroy the enemies "Ruin of Resurrection" while defending your own.
Draft Pick / All Pick(default)
Spell ...
League of Legends like map:
Choose 1 of 13 heroes then attempt to destroy the enemies "Ruin of Resurrection" while defending your own.
Draft Pick / All Pick(default)
Spell abilities:
"Ignite";"Heal";"Recall";"Flash"
Potions, Forward Teleport crystals, "Warding"
Functional "jungle"
"Dragon", reward is a wave of z-ling creeps, reusable and more z-lings up to 5 times per team.
Surrender option using your 'selector' (top-right) of map 2/3 required to surrender. same selector is used to activate your potion or display the help message.
Players 1 and 4 are considered team captains for veto purposes during draft pick. Then players 1,4,2,5,3,6 pick heroes in turn like normal.
Use the Gateway to activate abilities:
Zealot - Ignite : spawns infested terran at enemy hero, or at self if no enemy hero is in range. (it is auto ordered to attack towards the enemy base and auto dies in 3 seconds if it doesnt explode first)
Dragoon - Heal : heals self only to 50% HP (directly to 50% doesnt add HP it 'sets' it)
High Templar - Recall : takes 8 seconds to build then teleports your hero to your base
Dark Templar - Flash : teleports your hero to target opposing hero if in range or it gets wasted if no target in range.
Warding is just that each player gets a command center with comsat. cost 150/200 energy to [s]atellite.
Cost 50 ore to use the teleport crystals. they automatically detect your furthest out tower and teleport your hero to it.
Summon 'ancients' at the young crysalis : cost 250 to get a computer controlled sniper creep for each of your 2 lanes. 400 to get archons.(the locations to stand to activate are directly above them/or below)
Change Log
version .90
known bugs:
-Wrong unit was used in dragoon "heal" trigger causing it to not despawn properly. the ability works but can cause annoying side effects.
fixes:
-Spider mines were ...
version .90
known bugs:
-Wrong unit was used in dragoon "heal" trigger causing it to not despawn properly. the ability works but can cause annoying side effects.
fixes:
-Spider mines were preventing respawn for player who selected vulture hero.
-cleaned up draft pick triggers some
-fixed trigger error causing multiple respawn under rare conditions.
-found a way using existing triggers to grant opposing team $ upon hero death without affecting other unit death and spawn triggers.
-couple map details(balancing lanes, gank areas)
additions:
-added more functionality to draft pick(auto issue order for time wasters, auto clean up if afk)
-added 'ancient' purchase for late game money use:250 gets you 1 'sniper' for each of your lanes that puches forward and assist until death. 400 gets 1 'archon' for each lane that does a better job with assist
balances:
-added back in siege mode. trade off is a much weaker tank hero in general.
-slightly weakened vulture attack and upped spider mine damage. (still need to free up 2 locations to add in a way to 'refuel' spider mine;for now you only get more on respawn)
to do:
-balance issues(needs testing)
-considering using the xtended editor to add more effects and clean things up. biggest things that I could do if so: more upgrades(would require complete rework of balance for damage and shields), instant upgrades/abilities instead of 1 second 'build time'. more abilities and better trigger options(slightly better working abilities or at least more league-like). as the starcraft1 community has gotten so small I doubt on much feedback or support, but if even a tiny amount of interest exist(a few dl's) I'll update.
version pre .90
-did a ton of little things over and over. started this as a pet project cause I didnt like something about each dota-like maps I've downloaded so far. After a while I had so much functional stuff going on I decided to publish.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- AoS (Dota-like)
- Author:
- captmnky 1
- Filename:
- Defense League 13 v0.90.scx
- Project Page:
- Defense League 13
- Type:
- StarCraft Map
- Size:
- 122.6 KB
- Tags:
- dota, heros, league, legends
- Players:
- 6
- Teams:
- 2
- Tileset:
- Jungle
- Dimensions:
- 192x128
- Favorites:
- 0
- Downloads (Total):
- 35
- Downloads (Daily):
- n/a
- Submitted By:
- captmnky 1
- Discovered On:
- Aug. 4, 2016
Share Map
- JavaScript Widget:
-
Defense League 13
Defense League 13 v0.90.scx (122.6 KB)
- Released:
- Aug. 4, 2016
- Downloads:
- 35
- Direct Link:
Rating
There are not yet enough votes to show a realistic score.
Your Rating
If you were logged in you could rate this.
Achievements
No badges or achievements yet.
User Comments
No one has posted a comment for Defense League 13 yet.
Support Nibbits by linking to us: