War-Spawn Scenario Part 1 "Bad Experiment"
A Co-Op Scenario with a slow progression (2h+ scenario). It is advisable to save at some points due to extreme difficulty.
Mission:
1. Protect the ...
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War-Spawn Scenario Part 1 "Bad Experiment"
A Co-Op Scenario with a slow progression (2h+ scenario). It is advisable to save at some points due to extreme difficulty.
Mission:
1. Protect the Power Generator
2. Explore the lands of the Enemy
Tips:
1. Flying units can be used only in the base for protection
2. Upgrade gives a huge bonus and helps the progress
3. The Rebel Admiral, your hero, respawns on death
4. Limitation: 15 Bunkers / 5 Command Centers
5. Elite Units can be purchased by bringing a V.I.P. (Terran Civilian) at an Elite Unit beacon
6. The front line should be occupied in order to have a better vision of the defense line
7. Tanks have huge output as well as high resistance, but cost a lot
8. The Battlecruisers are a "Mothership" type of unit, that is good for protecting the Tanks, but don't get too much carried away...
9. Try to protect your expensive units and build at least 1 Valkyrie
10.Progressing through the map unlocks new units, upgrades, resources and V.I.P. units
11. There is a Bonus system that starts from 500 Kills
12. There is a Anti-Bonus system that spawns a Boss, when the Enemy generates 500 kills
Report any bugs to me with a screenshot and any suggestions for an update are welcome! As well as I'd appreciate a feedback of the experience that you had!
For a Single Player Version, please write a comment!
Enjoy !!