Xenoth_rus 1

Posts from Xenoth_rus

Jewel Poker Defense A-Series
Xenoth_rus: Map God got them most of the point. The problem is not within remaking, changing statistics without my opinion or suddenly found this project. Thi...
Jewel Poker Def A09.scx
Xenoth_rus: It's nice to see the interest in my map so far, but at the same time it's hurts me greatly to see you cloning my maps without my permission. I expe...
[X]Jewel Poker Def discussions
Xenoth_rus: Zasz Aknowledged. The main reason for that build is that current theme is very sensitive to overpowered units, so if all other units would be cons...
[X]Jewel Poker Def discussions
Xenoth_rus: It's even easier than that. Just needed to change All Players to Force 1 in trigger regarding poker phase starting. Your variant works too, but it ...
[X]Jewel Poker Def discussions
Xenoth_rus: Analyse all Tiers respectively by yourself to undersand the idea for sure. Compare them in complex of Damage, Rate, Damage Type, Targeting Limits, ...
[X]Jewel Poker Def discussions
Xenoth_rus: Sato Let's make things more clear :D Scout hits for 48 dmg with cooldown of 30. Result DPS (damage per second) rating is 25 (damage per second ...
[X]Jewel Poker Def discussions
Xenoth_rus: Thanks, that OSMAP2 seems to work fine. I'll use it for the next version, the map is already transfered to the Snow tileset and reconstructed. I'm ...
[X]Jewel Poker Def discussions
Xenoth_rus: Sato About the Prize units. These work quite the same way as in NPD. These units are: Monarch (top-card of King), Pisces (one-pair of Nines), Siam...
[X]Jewel Poker Def discussions
Xenoth_rus: First of all, thanks for guy commenting this project. That greatly encouraged me and provided side view on unnoticed mistakes. I will make an effor...

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