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update to 1.09(rev 14) changlog:
* added a new Army Value without Structure Defence values * complete new Roach AI, I stopped Roach-burrow-dancing :) * changed some Medivac behaviors * added first steps for Anti-Drop-Detection-System * fixed a TriggerError caused by Pylons in very very long games * removed some bad manners right after the first attack (HAHAHA I WIN) * for AI vs AI tester : new command at the first 10 sec : "-go" * Toss should build only 2 Forges now * new Pylon and Structure placement for Protoss to remove the Stalker and Zealot trap * Performance changes in AVS * Enemyarmy value calculation in AVS has changed a little * reduced own-AVS Strength for Protoss to avoid early attacks * changes in AVS to detect ArmyValue without Structure Defence values * limit AVS calc to 1 per sec * Overworked the 4-Gate Commander Witness IV to become more deadly * some minor performance changes * some minor AI micro changes
update to 1.09(rev 14) changlog: