Latest: Get to da Choppa ZOMBIE/FAST FINAL

Get to da Choppa ZOMBIE/FAST FINAL
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Project Rank 3,624 out of 13,473 in StarCraft

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  • Good map, protect/zombie maps can get boring fast but with the randomization the mission changes every time from what units your using to where the Choppa is that you have to get too. Also difficulty level is good, not too insane but definitely not easy. Took me five games with random newbs on battle.net to win.

    One question though--I guess when your running to the Choppa and someone dies that's what gets more time added on the clock? Or maybe once you get there it starts a new timer?

    Moderator
    avatar
    Battle.net
    Name:
    -BW-Map_God
    Realm:
    US West
  • Project Contributor In response to Get To Da Choppa ZOMBIE/FAST

    Try finding the latest version first, then come back and rate when you actually beat it.

    http://nibbits.com/sc/maps/view/125808/

    Lieutenant
    avatar
    Battle.net
    Name:
    Ranzear
    Realm:
    US West
  • Project Contributor In response to Get To Da Choppa! ZOMBIEMODE

    Has a 50% chance of not spawning the boss ultralisk and successive enemy due to a missing trigger. 2.08 going up now.

    Lieutenant
    avatar
    Battle.net
    Name:
    Ranzear
    Realm:
    US West
  • Project Contributor In response to Get To Da Choppa! ZOMBIEMODE

    Too easy because of overarmored Civilian and Hero Goliath, and self-glitching 'kill the civilian first' trigger. New version going up, but you can play this one if 2.04 or later is whipping your bum.

    Lieutenant
    avatar
    Battle.net
    Name:
    Ranzear
    Realm:
    US West
  • Project Contributor In response to Get To Da Choppa! ZOMBIEMODE

    This version was proven beatable today, 2.03 is now up with new enemy units.

    Lieutenant
    avatar
    Battle.net
    Name:
    Ranzear
    Realm:
    US West

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