The fifth map of the series. This map's primary terrain feature is all of the expansions are located on low ground that is only accessable with transports. There are several high-ground paths between the bases though, so early-game rushes are still a possibility.
Like all the duel maps, this map has the following special characteristics:
1) Players in the 'spectator' force will be able to see the entire map at all times, but not participate.
2) The players start with full knowledge of the map (this is to reduce the advantage that players who know the map get, which is unfair in my opinion).
This particular duel map has the following special charactaristics: After a few minutes, a Fenix (Zealot), Kerrigan (Ghost), and Kerrigan (Zerg) will arrive via dropship at each player's base. These units are completely expendable.