Latest: Shroud of Darkness[BetaFix].scx

Shroud of Darkness[BetaFix].scx
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Project Rank 2,750 out of 14,450 in StarCraft

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  • This map's really fun, but I think it's a bit too hard. While your flashlight's battery capacity is 100, the battery item you can buy only recharges 40. Refunds on items are also only 33%; 50% might make it a little more worth it. And the clip upgrade only increases your max by 1 (starting from 8); only barely worth it, if just because it fills up your gun "for free.

    Sergeant
    avatar
    Battle.net
    Name:
    NightChime
    Realm:
    US West
  • In rare circumstances, you can get items for killing enemies. What I don't get is when this happens. It has only happened in one game, and I got like 4 items from enemies, so if it is random, it's way too inconsistent. If someone can figure out HOW to get items from kills that'd make it more fun...

    Sergeant
    avatar
    Battle.net
    Name:
    NightChime
    Realm:
    US West
  • This version seems unbeatable, and not just because it's so hard. There are a couple barriers to the east blocking your progression, and there is no way to open them up (I spent a long time wandering around with invincibility in Single Player just to see if I could find something, but I could not).

    Sergeant
    avatar
    Battle.net
    Name:
    NightChime
    Realm:
    US West
  • A challenging map with many survival horror elements and great gameplay. A combination of a flashlight effect and ammo system makes this game stand out. If anything lacked I felt the terrain was uninspired. Also like others this is pretty difficult to get through.

    My suggestions for this map is to improve on the survival HORROR element. It was a tad annoying when enemies popped up and hit you before you could run. Also it would need more horror moments and a more creepier atmosphere than just running around with zombies.

    Lieutenant
    avatar
    Battle.net
    Name:
    EzTerix
    Realm:
    US West

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