About
Turn Defense X-2 V-5.5
¤-New Micro Money Management
¤-New Vision System
¤-Very Hard, Strong Learning Curve
¤-By Dustin Hendrickson "TEC_Ghost"
Tutorial:
The following map has a few ...
Turn Defense X-2 V-5.5
¤-New Micro Money Management
¤-New Vision System
¤-Very Hard, Strong Learning Curve
¤-By Dustin Hendrickson "TEC_Ghost"
Tutorial:
The following map has a few new things added to a defence map you might not have seen before, lets go over the basics.
¤- You start with 2 probes, use 1 to mine gas and the other to mine minerals.
¤- Minerals = Time allowed with vision.
¤-Gas = Money used to purchase units.
¤- The gateway above your nexus is used to gain / disable vision, when you enable vision (Build a Zealot) you can see and attack in the "Battle Field" but this drains minerals, when you reach 0 minerals you lose vision and can't attack. When you disable vision (Build a Dragoon) your minerals stop going down and you lose vision.
¤- To create units you have to enable vision and use your SCV to build buildings which turn into units (All unit conversions are on the bottom of the map)
¤- Units spawn when the timer = 0
¤- Manage your resources accordingly.
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Related
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Team)
- Author:
- Dustin 1
- Filename:
- TurnDefense2-x5.5.scx
- Latest Version:
- Turn Defense X-2 V-5.5
- Type:
- StarCraft Map
- Size:
- 46.7 KB
- Tags:
- defense, multiplayer, teamwork, ums
- Players:
- 4
- Teams:
- 1
- Tileset:
- Jungle
- Dimensions:
- 96x96
- Favorites:
- 0
- Downloads (Total):
- 1,389
- Downloads (Daily):
- 1 (ranked #497)
- Submitted By:
- Dustin 1
- Discovered On:
- Jan. 25, 2012
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Turn Defense X-2 V-5.5
TurnDefense2-x5.5.scx (46.7 KB)
- Released:
- Jan. 25, 2012
- Downloads:
- 534
- Direct Link:
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Wow, what an amazing and innovative defense map. It takes some getting used to before you can really get anywhere but it is a lot of fun. I loved the Time/Resources concepts and how you have to balance the two paying for battlefield time (minerals) at just the right time to make your army and fight with it, and then closing it off temporarily until the next wave (timer ending). Everyone should definitely give this awesome map a shot, it might be better to play with your friends than random b.neter's though--I didn't get past level 13 (DT's) playing on b.net. Speaking of which make sure each player has a detector (cannon) for that level as due to the nature of your battlefield view you can't/don't get allied vision for detector purposes.
Nice map men (Y)