The map everyone knows and loves with new twists.
Randomly getting hero versions of units to make better use of upgrades.
Revised 3-7 minerals instead of 1-5 (1 mineral is annoying.)
Harder ...
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The map everyone knows and loves with new twists.
Randomly getting hero versions of units to make better use of upgrades.
Revised 3-7 minerals instead of 1-5 (1 mineral is annoying.)
Harder levels; HP surpasses 10,000 and then some by the tenth level.
Mini-boss units that will try to steal just a few of your lives at a time.
Rebalanced choices; Templars aren't useless now, for example.
Solo Play has been enabled for anyone who wants to play the map alone, or wants to continue alone after other players have been eliminated.
(Honestly, the "lose when everyone else loses" thing is just a cheap way to force remakes and map distribution..)