A prototype made by me. I will update more later.
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Don't worry, Labyrinth 2.0 is even more confusing than this one, and it should work.
guyugkuygHmm, i think I've figured it out. It's the tileset most likely that is preventing the melee setting
Hmm, i think I've figured it out. It's the tileset most likely that is preventing the melee setting
Actually, I can fix this, I think it's the two doors there that made it UMS only. And if i convert the tileset and fine tune everything it'll turn out fine. The actual problem is how long it will take. probably around 12 hours of work will be required. I thought you could build on that tileset though, that's strange
EDIT:I cant fix this because of a few glitches with SCMdraft. I wil remake it with a different tileset...
Guyugkuyg, it's just how the doors that are actually there are perceived by the map preview generator.
EDIT: Just tried to playtest this map, the map is broken in some form. It says that it can only be played on Use Map Settings.
I believe, unfortunately, that your map is unplayable in every way. First, the problem stated above. Second, the impossibility to construct buildings on this tileset.
Sorry man, I know for a fact this cannot be fixed.
guyugkuygFor some strange reason the map preview shows two nexi(or nexuses or something???). There are no Nexxi there.
For some strange reason the map preview shows two nexi(or nexuses or something???). There are no Nexxi there.
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