Latest: Outpost RPG-X-tream(pro)6

Outpost RPG-X-tream(pro)6
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Project Rank 39 out of 13,473 in StarCraft

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  • In response to Outpost RPG-X-tream(pro)6

    Here are some tips for you http://www.fastfifa14.com and if you think it's useful

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    Registered User
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  • In response to Outpost RPG-X-tream(pro)6

    Here are some tips for you http://www.fastfifa14.com and if you think it's useful please share it with your frieds.TKS :)

    Registered User
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  • In response to Outpost RPG-X-tream(pro)6

    Doesn't work properly. The protoss upgrade facility doesn't have a pylon in order to operate, the rpg element upgrade facilities don't work properly, there is no way to know what you're doing. Overall, I'd rate it at 6.5 for still being entertaining fighting back hordes with what you're given.

    Anonymous
    107.209.216.xxx
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  • In response to Outpost RPG-X-tream(pro)6

    Doesn't work correctly. The area for upgrades isn't usable, you spawn random dark templars for whatever reason. Your general upgrade facilities would work, but the designer also forgot to add a pylon in order to operate the protoss one. Overall, I'd rate it a 6.5

    Anonymous
    107.209.216.xxx
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