About
League of Legends like map:
Choose 1 of 13 heroes then attempt to destroy the enemies "Ruin of Resurrection" while defending your own.
Draft Pick / All Pick(default)
Spell ...
League of Legends like map:
Choose 1 of 13 heroes then attempt to destroy the enemies "Ruin of Resurrection" while defending your own.
Draft Pick / All Pick(default)
Spell abilities:
"Ignite";"Heal";"Recall";"Flash"
Potions, Forward Teleport crystals, "Warding"
[s]Functional "jungle"
"Dragon", reward is a wave of z-ling creeps, reusable and more z-lings up to 5 times per team.[/s]
Surrender option using your 'selector' (top-right) of map 2/3 required to surrender. same selector is used to activate your potion or display the help message.
Players 1 and 4 are considered team captains for veto purposes during draft pick. Then players 1,4,2,5,3,6 pick heroes in turn like normal.
Use the Gateway to activate abilities:
Zealot - Ignite : spawns infested terran at enemy hero, or at self if no enemy hero is in range. (it is auto ordered to attack towards the enemy base and auto dies in 3 seconds if it doesnt explode first)
Dragoon - Heal : heals self only to 50% HP (directly to 50% doesnt add HP it 'sets' it)
High Templar - Recall : takes 8 seconds to build then teleports your hero to your base
Dark Templar - Flash : teleports your hero to target opposing hero if in range or it gets wasted if no target in range.
Warding is just that each player gets a command center with comsat. cost 150/200 energy to [s]atellite.
Cost 50 ore to use the teleport crystals. they automatically detect your furthest out tower and teleport your hero to it.
Summon 'ancients' at the young crysalis : cost 250 to get a computer controlled sniper creep for each of your 2 lanes. 500 to get archons.(the locations to stand to activate are directly above them/or below)
Change Log
v.96
-!!!!!!!!complete map style change!!!!!!!: now like ARAM(1 mid lane)
-lots of changes were done for the big map style change so hopefully I caught all the bugs
-removed all jungle to make ...
v.96
-!!!!!!!!complete map style change!!!!!!!: now like ARAM(1 mid lane)
-lots of changes were done for the big map style change so hopefully I caught all the bugs
-removed all jungle to make like ARAM(use previous v0.95 for map w/jg)
-tweaked dmg values for most heroes and some HP values
-added bushes that 'somewhat' work like LOL style
-cleaned a few triggers to be more effiecent
-finally realized how to turn on comp vision sharing and eliminated map revealers
--working on a stun-like ability that will be given to Ronin[build shuttle(future release)].
-note1: the availability to build a shuttle is for future abilities. currently it's only used by Hiro as his unstable mutation ability and the goliath hero to summon a gaurdian for 4 secs. for everyone else it does nothing(heros that have additional natural abilities likely wont be getting more).
-note2: I 'removed' unit special upgrades in a previous update but most hero units have them naturally anyway so in most instances buying them is useless. as I learn which ones are and arent applied I will do something about the upgrade set of buildings; ignore them for now.
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Related
Meta
- Map Style:
- Custom (UMS)
- Categories:
- AoS (Dota-like) Defense (Team) Strategy
- Author:
- captmnky 1
- Filename:
- Defense League 13 v0.96.scx
- Latest Version:
- Defense League 13
- Type:
- StarCraft Map
- Size:
- 121.9 KB
- Tags:
- defense, dota, heros, league, legends, team, ums
- Players:
- 6
- Teams:
- 2
- Tileset:
- Jungle
- Dimensions:
- 192x128
- Favorites:
- 0
- Downloads (Total):
- 0
- Downloads (Daily):
- n/a
- Submitted By:
- captmnky 1
- Discovered On:
- Jan. 17, 2017
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Defense League 13
Defense League 13 v0.96.scx (121.9 KB)
- Released:
- Jan. 17, 2017
- Downloads:
- 309
- Direct Link:
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