Modifications done (02/02/2018): -Resized map from 128*128 to 192*128 -Tried a new concept of mains and naturals position for me at least. -Tested mining rate and gas rate for each base ...
Modifications done (02/02/2018): -Resized map from 128*128 to 192*128 -Tried a new concept of mains and naturals position for me at least. -Tested mining rate and gas rate for each base (main,nat,expansion). -Name and Concept of map, based on a kind of "boot camp" -Tight Choke points for each Natural, meaning that even wall in, works for the zerglings and workers. -Version 2 of the map, first one, was a total disaster. -Pathing of units taken into consideration. -1v1 2v2 melee kind of map.