About
Cat and Mouse Highway!
Created by: Cerorec aka me, selracoat
Version: 2.5
Version Date: August 1, 2020
Forces: 6v1, Meaning Player 1-6 are Mice while Player 8 is Cat (optional). If there is ...
Cat and Mouse Highway!
Created by: Cerorec aka me, selracoat
Version: 2.5
Version Date: August 1, 2020
Forces: 6v1, Meaning Player 1-6 are Mice while Player 8 is Cat (optional). If there is no Player 8, the game randomizes one of the remaining Players 1-6 to be Cat.
See also my Showcase thread on Staredit.net!
http://www.staredit.net/topic/17613/
**See More Versions at Version Section!**
Map Description:
"The War between Cats and Mice still continues...
Many battles have been fought: in Jungle, Winter, Desert, even in Space...
But now, the battle takes place near an 8-Lane Highway!!!"
THE STORY:
Countless seasons have passed since the cats and mice first waged war. First it was Space, then it was Jungle, Winter, Ore Wars, Fireworld, Desert, City, Pylon, and many other places too many to name. Now, the times have changed. Fewer and fewer cats and mice battles are being fought, maybe because they are getting sick of fighting each other knowing that there are seemlingly endless amounts of them. Either way nowadays, some battles are fought, mainly in Jungle, but a new battleground has emerged! Partly because the cats and mice want a new map to settle their dispute. That is... the 8-Lane Highway! Or Freeway where ever you're from. This time, the Cats and Mice can use the advantage of the Highway to fight each other and perhaps... END THE WAR ONCE AND FOR ALL!
HOW TO PLAY (Short):
- This is just like you average CnM map, but with a twist: The Highway!
- The highway is where cars (Flying units, Neutral Player 7) come and go... and instantly kill anything in its path wtihout stopping!
- This includes all units from Mice, and all units from Cats! So be careful when crossing the highway!
- The highway splits the battleground into two play areas, Top and Bottom!
- If a Mouse dies at Top, the Mouse will be held captured at Top! Same with Bottom!
- So if a Mouse from Bottom wants to save a Mouse from Top, then the Mouse will have to either cross the highway, or buy 800 minerals to save everyone on one side, Top or Bottom! (which can be bought more)
- Because the highway instant kills anything, the Cats have 9 Lives! (9 Cats)
- And Cat Player starts out always with 2 Cats anytime! (1200 HP each)
- If the Cats lose all their lives and Cats, the Cat Player lose!
- But if the Cats catch all the Mice, the Mice Team lose!
- When a Cat catches a Mouse, the Cat Player will receive 1 Gas!
- The Gas is used to buy units from bottom!
- Or the Cat Player can convert 1 Gas into 100 Minerals! and vice versa!
- Cats have spells and upgrades! Which both cost minerals!
- Overtime, the Cat Player receives minerals.
- And there is feeding for Cats! You can see the whole feeding list in the Mission Briefing!
- On top of this, 10 kills for Cats = 20 minerals!
- So Mice, be careful how much you build!
- Also, there are bonuses in the game! Like saving gives you 100 minerals!
- And crystals may appear in the middle of the highway that gives 50-500 minerals! (Cats included)
- Be sure to use the Highway as an asset to winning! It may even turn the tides if one side is losing...
CREDITS:
Car Crash Sound "Car Crash" (Edited by Cerorec): https://freesound.org/people/squareal/sounds/237375/ by squareal
Car Beep Sound "Car Hooter SFX.wav" (Edited by Cerorec): https://freesound.org/people/KamilNaidoo23/sounds/327417/ by KamilNaidoo23
Car Racing Sound "Drag Racing 2.wav" (Edited by Cerorec): https://freesound.org/people/squashy555/sounds/238835/ by squashy555
Killing Splat Sound "SZ_Squish_13.wav" (Edited by Cerorec, mixed into Car Crash Sound): https://freesound.org/people/PaulMorek/sounds/196724/ by PaulMorek
GTFO Sound "GET THE FUCK OUT OF HERE! Sound Effect" (Ripped and Edited by Cerorec): https://www.youtube.com/watch?v=DkMMTVsqOxc by 4chan Stuff
Starcraft Sound by: Blizzard
Huge thanks to verssuss for showing my how to make Choosers go-through!
Other than that, Map Design and Triggers by: Yours, truly... CEROREC!
---
Previous versions (1.0 to 2.4EC) in one archive: http://www.mediafire.com/file/xp9ivlfebmv44ph/CnM_Highway.7z/file
Previous Alpha and Beta versions in one Zip: http://www.mediafire.com/file/tk7110lr4zhv371/CnM+Highway+AlphaBeta.zip
Last but not least: Thanks to all my testers and players!
Change Log
CHANGE LOG: V2.5 (Updated post on August 2, 2020)
- Fixed spelling error of the Race Game.
- Converted more "Bring... Anywhere" to Commands.
- Fixed bug where Cat/Mice dies by location when there ...
CHANGE LOG: V2.5 (Updated post on August 2, 2020)
- Fixed spelling error of the Race Game.
- Converted more "Bring... Anywhere" to Commands.
- Fixed bug where Cat/Mice dies by location when there are no car at the car spawn.
- Removed extra Terran Beacon which was beneath Sunken and Spore.
- Fixed vision bug at Cat's shop area.
- Fixed terrain at Sunken and Spore area because you could place buildings anywhere.
- Fixed bug where SCV dies inside the Shuttle/Dropship because they were near the bonus Crystal, by editing the location.
- Edited save areas' terrain to make AI pathing easier.
- Removed some unused triggers and switches.
- Made it so Jail Guards don't kill air units, by editing the locations.
- Added more stuff to AFK/Observer Mode. Made it better and more flexible. You can now activate AFK/Observer Mode when you have 1 Mouse on the battlefield and no other men and buildings. AFK/Observer Mode activates on its own under certain conditions.
- Finally added message to All Players that a Cat has Died... by a Car.
- Fixed glitch where Cat has some Psi Emitter(s) at Mouse Shop Area.
- Fixed glitch where P12 add-on buildings survive Kill All Buildings and Meltdown.
- Edited Mission Briefings to make it simple since fast clicking removes the intro aesthetics.
- Made it so Map Revealers spawn at the Save Areas after all Players are at the battlefield.
- Disabled Fog of War for water area and Save Areas.
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Meta
- Map Style:
- Custom (UMS)
- Categories:
- Hide & Seek
- Author:
- selracoat2 5
- Filename:
- Cat n Mouse Highway V2.5.scx
- Latest Version:
- Cat and Mouse Highway
- Type:
- StarCraft Map
- Size:
- 1.2 MB
- Tags:
- cat, cats, cerorec, cnm, highway, mice, mouse, selracoat
- Players:
- 7
- Tileset:
- Badlands
- Dimensions:
- 128x128
- Favorites:
- 0
- Downloads (Total):
- 0
- Downloads (Daily):
- n/a
- Submitted By:
- selracoat2 5
- Discovered On:
- Aug. 2, 2020
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Cat and Mouse Highway
Cat n Mouse Highway V2.5.scx (1.2 MB)
- Released:
- Aug. 2, 2020
- Downloads:
- 209
- Direct Link:
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