About
Azala's
Path
Random
Individual
Lurker Defense
Defend 29 levels of nonstop spawns on a random track. Buy lurkers, random units, heroes, upgrades, and play the probe-surfing minigame for bonuses!
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Competitive)
- Author:
- azala 8
- Filename:
- April Defense v2.001.scx
- Project Page:
- April Defense v2.001
- Type:
- StarCraft Map
- Size:
- 89.3 KB
- Overall Rating:
-
4 / 5 (6 votes, ranked #44) - Tags:
- april, azala, defence, ffa, ums
- Players:
- 6
- Teams:
- 1
- Tileset:
- Twilight
- Dimensions:
- 128x128
- Favorites:
- 0
- Downloads (Total):
- 1,515
- Downloads (Daily):
- n/a
- Submitted By:
- azala 8
- Discovered On:
- Feb. 9, 2009
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April Defense v2.001
April Defense v2.001.scx (89.3 KB)
- Released:
- Feb. 9, 2009
- Downloads:
- 1,515
- Direct Link:
Download Map
Install automatically with NIBBLER
Rating
- Opinion:
6 votes considered -
- Good
Good
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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Achievements
- Top 100 Feb. 10, 2009
- Featured Aug. 7, 2009
User Comments
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This is way too hard
Perfect map. BukanManusia is either lying or a noob; the difficulty is just right -- carefully crafted by one of Battle.net's best in balance and map design, azala.
If your strategy doesn't work, try another one. And most importantly, figure out what level you're losing on. If you're losing on the "less units, but more HP" levels, get more units/heros. If you're losing on the "lots of weaker units" levels, get more lurkers.
And for the love of god, upgrade EVERYTHING when you buy tech. -_-
I was playing this, got a couple hero units, a few lurkers, and about tech 10. I went afk for a long time(20mins), came back to see the victory screen.
Make it harder :)
That means you died. You got a victory screen because you were the last player remaining. There is absolutely no way you defeated all 29 levels with those units :P