The first RPG map I've made from scratch. It is still an ongoing project and I doubt it will ever finish. Currently, I'm working on the balancing of the map's battle mechanics and ironing out any bugs discovered.
The differences between this version and the original 1.0 are significant and are not limited to but include:
- Potions & Mana Potions
- Reassigned Spells
- Modified unit names
- An upgradeable Mobile Base system with the Catapult (Siege Tank)
- Spell effects that strengthen according to experience amount and current Mana level
The long term goals of Project Epsilon are:
- To provide a bug-free, balanced RPG map to at least a "quasi-professional" level.
- To create a functional, cooperative, class-based multiplayer hack-and-slash style Adventure/RPG map with a minimalistic and linear storyline enough to keep the interest of the majority of its players.
Current revision: 2008.8.4 version Epsilon by nowaiz (aka, Epsilonite, xmrxsiegecopx).