AI Lurker Defense.scm
Rank 1,489 out of 16,402 in StarCraft
This map is part of the AI Lurker Defense.scm project.
A newer version of this map, Build--Lurker Defence --2.2, is available.
About
Author: J.D.M
Email: jdm1782@hanafos.com
A Korean Defense map, players compete against each other to try and get the most kills. Each player gets to decide when they are ready for the next wave. Waves go from one side, switch computer players control and then back to the other side. If any units make it back the player loses.
Win by getting 270 kills first or being the last player to die. Map has a five second music beat that repeats which you can turn on or off.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Competitive)
- Author:
- J.D.M
- Filename:
- AI Lurker Defense.scm
- Project Page:
- AI Lurker Defense.scm
- Type:
- StarCraft Map
- Size:
- 142.2 KB
- Overall Rating:
-
4 / 5 (1 votes, ranked #2,144) - Tags:
- competitive, defense, lurker, lurker defense, multiplayer
- Players:
- 6
- Teams:
- 1
- Tileset:
- Twilight
- Dimensions:
- 64x96
- Favorites:
- 0
- Downloads (Total):
- 1,663
- Downloads (Daily):
- n/a
- Discovered On:
- Nov. 11, 2009
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AI Lurker Defense.scm
AI Lurker Defense.scm (142.2 KB)
- Released:
- Nov. 11, 2009
- Downloads:
- 1,663
- Direct Link:
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Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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Achievements
- Top 100 Nov. 11, 2009
User Comments
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Fun map, race other players to 270 kills though the times I played it not enough people ever stayed alive long enough to reach 270 kills. Pick how to spend minerals and gas on upgrades or more units and even sunkens if you choose.
Good re-playability, the music doesn't hurt, and luckily there is an on/off feature. A lot of text isn't in English but enough is that it's not hard to figure out what to do.