Ind. Random Def [Hero] 1.00.scx
About
The map everyone knows and loves with new twists.
Randomly getting hero versions of units to make better use of upgrades.
Revised 3-7 minerals instead of 1-5 (1 mineral is annoying.)
Harder ...
The map everyone knows and loves with new twists.
Randomly getting hero versions of units to make better use of upgrades.
Revised 3-7 minerals instead of 1-5 (1 mineral is annoying.)
Harder levels; HP surpasses 10,000 and then some by the tenth level.
Mini-boss units that will try to steal just a few of your lives at a time.
Rebalanced choices; Templars aren't useless now, for example.
Solo Play has been enabled for anyone who wants to play the map alone, or wants to continue alone after other players have been eliminated.
(Honestly, the "lose when everyone else loses" thing is just a cheap way to force remakes and map distribution..)
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Competitive)
- Author:
- Sato 6
- Filename:
- Ind. Random Def [Hero] 1.00.scx
- Project Page:
- Ind. Random Def [Hero] 1.15.scx
- Type:
- StarCraft Map
- Size:
- 58.2 KB
- Overall Rating:
-
4 / 5 (7 votes, ranked #60) - Tags:
- def, defence, defense, ind, indi, individual, ran, rand, random, sato, solo
- Players:
- 6
- Teams:
- 2
- Tileset:
- Ashworld
- Dimensions:
- 128x128
- Favorites:
- 0
- Downloads (Total):
- 783
- Downloads (Daily):
- n/a
- Submitted By:
- Sato 6
- Discovered On:
- Jan. 17, 2010
Share Map
- JavaScript Widget:
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Ind. Random Def [Hero] 1.00.scx
Ind. Random Def [Hero] 1.00.scx (58.2 KB)
- Released:
- Jan. 17, 2010
- Downloads:
- 783
- Direct Link:
Rating
- Opinion:
7 votes considered -
- Good
Good
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
Your Rating
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Achievements
- Top 100 Jan. 18, 2010
User Comments
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EDIT: the new latest version is 1.15, but 1.10 is OK (not fully tested balance I think but decent enough)
Just wanted to remind everyone this is the latest version to date and should be used over 0.46. I plan on getting around to a new release at some point but not sure on what to change yet.
It's my favorite map! It has a strong additive quality when it's all totally random. I've only gotten to about level 32 or so before I get pwned by air units. Air damage on goliath could be tweaked maybe? :)
Firstly a very good map
Secondly Goliaths need to be tweaked for the fact they do damage w/ 2 shots so the armored flying units w/ 255 armor in fact have 510 against goliaths unlike mariens hydras archons and ghosts in this map that only do damage with one shot.
Other then that fix which i guess just add another 255 damage to both regular and hero goliaths damage for air attacks.
66.139.121.xxx
There was a secret when i hosted for minerals what is it?
69.136.139.xxx
There are no secrets other than the "secret" jackpot of minerals you can get when buying them. Sorry, it's not something I ever got around to.
However, that's not to say I may not give this a final update. I'd like to add some side-quests / things to do, replacing the big RANDOM DEFENSE wasting map space. And of course, much testing and balance tweaking of that update. Comment here or whisper me on USEast if you're interested! I'm on most times =)