[XoG] (4)The Great River
About
-XoG Map-
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Map Info:
Description:A river runs through the middle of this 2 vs. 2 map, can you defeat the opposing team?
Name: The ...
-XoG Map-
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Map Info:
Description:A river runs through the middle of this 2 vs. 2 map, can you defeat the opposing team?
Name: The Great River
Size: 64 x 128
Tile-set: Badlands
Special: None.
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Copyright:
I do not use map protectors for my maps.
This is so you can edit them for fun, or take a look of how I made something.
This is not to be abused, and I trust everybody to not use this map for their own credit/profit.
Please give credit to whom it belongs(xogstarcraft), thanks so much.
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Policy:
I make maps for fun, not for profit. I feel that there are not enough quality maps out there,
and I feel that I'm partially responsible to fix this problem.
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About Me:
* I grew up in Kyle, Texas.
* I am a very dedicated Starcraft player, and I'm grateful for any support or feedback.
* I will keep making maps as long as I have inspiration.
* I will never give up my dreams, and hope to become a Starcraft Commentator in the future.
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Contact:
xogstarcraft@gmail.com
http://www.youtube.com/user/xogstarcraft
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Remember to Download and Rate, Thanks Again!
-XoG
Meta
- Map Style:
- Melee
- Categories:
- Strategy Unfinished
- Author:
- XoG 4
- Filename:
- [XoG] (4)The Great River.scm
- Project Page:
- [XoG] (4)The Great River
- Type:
- StarCraft Map
- Size:
- 45.9 KB
- Overall Rating:
-
2 / 5 (3 votes, ranked #836) - Tags:
- 2v2, base, bottom, shared, team, top, xog
- Players:
- 4
- Teams:
- 2
- Tileset:
- Badlands
- Dimensions:
- 64x128
- Favorites:
- 2
- Downloads (Total):
- 380
- Downloads (Daily):
- n/a
- Submitted By:
- XoG 4
- Discovered On:
- Dec. 11, 2010
Share Map
- JavaScript Widget:
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[XoG] (4)The Great River
[XoG] (4)The Great River.scm (45.9 KB)
- Released:
- Dec. 11, 2010
- Downloads:
- 380
- Direct Link:
Rating
- Opinion:
3 votes considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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User Comments
Support Nibbits by linking to us:
Mine wasn't childish at all. It was actually very constructive.
lets calm down plz all opinions are welcome as long its not insulting and childish like f this f that etc.
calm down
Aside from the horrid symmetry style you used (somehow using a 1v1 symmetry works on a 2v2 map? I don't think so), there are several key issues with the map.
1. Every resource deposit is a 2gas 20something Mineral. This means that there is no strategy to where you expand, because you'll have enough for endgame with just one expansion.
2. Again, no decor of any kind. You used literally four types of terrain across the map, one of them being water. The four or five doodads you did use were repeated across all sides of the map (I assume this was to keep within the 40CC rule for base areas, but maybe not). Your doodads should not be the same thing for every base, and should be a little more prominent in the map than 'five in the base, none anywhere else'.
3. The gas rule is butchered and left for dead in this map. Two players will harvest gas faster than the other two players.
"The top and left geysers will mine faster than the bottom and right geysers. Always remember: Balanced gas > symmetrical gas." (Taken from 'Melee Mapping Section: What you should know!' on StarEdit.net)
Your mineral formations are also painful to look at, now that I think about it.
That's how Mineral Fields should look in a melee map.
To my understanding, you meant to make a money map like Big Game Hunters. I suppose you succeeded in that respect, but you could have at least tried to make the map look better and followed proper resource formations.
(sorry about the massive length, I would have made this a review but I'm not level three yet; blame Nibbits)
@ZeroSega Buzz-off troll. If you can't do anything but make people feel like crap on something they worked hard on, you're the one who sucks ass.
ur map sucks ass
173.79.118.xxx
Alright, please give feedback, thanks!
Cool map i will download and test! :)