About
version 1.05 (Air Edition). A variation with more emphasis on control of air/high ground.
This is not a "better" version, just another type(without land rushes/pressure).
Gameplay very different ...
version 1.05 (Air Edition). A variation with more emphasis on control of air/high ground.
This is not a "better" version, just another type(without land rushes/pressure).
Gameplay very different from 1.04(no nukes) and 1.03(no heavy land micro)
Terrain:all ramps/bridges/doodads removed. added few small cliffs.
rivers run through entire map. More isolated terrain.Fog removed.
The access is now by dropship.
Reaver replaced by dropship:250m(can spot high ground,30hp)
Lings are now purchased 10 per 100m(starting with 10 lings).
nukes removed.Added comsat(can be destroyed. 100hp,full energy to use).
Cannon instead of500 hp has 100 shields and 1hp.(meant to be vulnerable to ling rush,if base units are wiped)
Vulture cost increased to 40 from 25.
Ghost cost increased to 75 from 50.
Players Units nearby base pylon get healed(continiusly).(no energy recharge)
Initial minerals decreased from 6000 to 2000, but each 2.5 seconds you gain 1 minerals.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Strategy
- Author:
- HikariNeko 3
- Filename:
- CannonWars1.05.scx
- Project Page:
- CannonWars1.05.scx
- Type:
- StarCraft Map
- Size:
- 98.6 KB
- Tags:
- air_edition, ffa, micro
- Players:
- 4
- Teams:
- 4
- Favorites:
- 0
- Downloads (Total):
- 78
- Downloads (Daily):
- n/a
- Submitted By:
- HikariNeko 3
- Discovered On:
- Dec. 31, 2010
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CannonWars1.05.scx
CannonWars1.05.scx (98.6 KB)
- Released:
- Dec. 31, 2010
- Downloads:
- 78
- Direct Link:
(No Preview Available)
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