About
Optimized for random online team, against droppers, leavers, noobs, mistakes.
Can be done for 3 semi-pros, leaving space for 3 noobs.
Major update:
+oxygen, solar storm warning +sound
Reward ...
Optimized for random online team, against droppers, leavers, noobs, mistakes.
Can be done for 3 semi-pros, leaving space for 3 noobs.
Major update:
+oxygen, solar storm warning +sound
Reward for rescue: 10 min GOD MODE + 10000 Ore base rebuild.
(Original version rebuild is impossible so no one waste this time.)
From Korean ver, almost completely translated.
[Modifications]
No change to oxygen, storm and enemy
Starting Probe +1
SCV Armour +50
5x HP All buildings Exclude Bunker
Max 10 Upgrades
100sec God Mode+10000 Ore Reward for being rescued. Rescuer +2000 Ore.
Noob Heroes
All rights to original map builder wp55dl
http://cafe.naver.com/marsofdeath
I just edit on cracked version.
[Map Features]
1. Oxygen
- When oxygen gauge hits 0%, a scientist (SCV) is killed.
- Oxygen gauge is located in the upper left corner of the screen.
- Oxygen can be maintained between 0 ~ 100%
- To increase oxygen, you must attach a Scientist (SCV) to oxygen charger (Comsat).
- After the solar wind comes, oxygen is consumed twice as fast.
2. Oxygen pressure
- When SCV (Scientist) is at 100% oxygen, the oxygen pressure (gas) rise if still connected to charger.
- When oxygen pressure (gas) reaches 10, SCV (Scientist) is killed due to high pressure.
- Do not leave scientist (SCV) in oxygenator (Comsat) for too long with oxygen at 100%.
3. Solar wind
- The solar wind occurs every 10 minutes from the 50 minute mark (5 times in total).
- The solar wind warning message appears a few seconds before the solar wind comes.
- When the solar wind comes, you must evacuate the SCV to a bunker. A scientist (SCV) must be hidden in moment the solar wind comes.
- The solar wind at 30 minute mark is very powerful, so it breaks down all machines.
- In order to prevent the machines from failing, you have to build 6 or more magnetic towers (turrets) in any position.
- After 30 minute mark, the solar wind paralyzes the field for 10 seconds.
- Whenever the solar wind comes, all unit's physical strength drops (up to 50%, excluding buildings). However, units in bunkers are protected.
4. Enemy Information
- Both transparent units and air units appear.
- A magical unit also appears.
- A miniboss appears. Stop with the right unit combination.
5. Common sense
- 1) A pylon must be built to produce the probe.
- 2) Each time you earn a certain Kill score, it gives you special compensation.
- 3) It is a principle not to block the entrance.
- 4) When you build a new clear silo, you can draw a random hero.
- 5) You can create a high templer by wiping the nexus.
- 6) When the SCV dies, a flag is created in the center. Resurrection is possible with friendly team race.
6. Difficulty
- In-game difficulty select - normal / hard / extreme.
- If you play with hard or extreme difficulty, the speed of enemy production will be increased.
- If you select extreme difficulty, much different game mechanics will apply.
Change Log
- Translated almost every text in game. May not be 100% correct, since I had to utilize Google Translate a lot.
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Team) Madness (Mass Control) Strategy
- Author:
- lid
- Filename:
- Survival In Mars 3.5 EA eng.scx
- Project Page:
- Survival In Mars V3.5 EasyAid
- Type:
- StarCraft Map
- Size:
- 208.3 KB
- Overall Rating:
-
4 / 5 (1 votes) - Tags:
- 3.5, easy, easyaid, mars, survival, version
- Players:
- 6
- Teams:
- 1
- Tileset:
- Desert
- Dimensions:
- 256x256
- Favorites:
- 0
- Downloads (Total):
- 626
- Downloads (Daily):
- n/a
- Submitted By:
- MichalS211 1
- Discovered On:
- April 10, 2018
Share Map
- JavaScript Widget:
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Survival In Mars V3.5 EasyAid
Survival In Mars 3.5 EA eng.scx (208.3 KB)
- Released:
- April 10, 2018
- Downloads:
- 626
- Direct Link:
Rating
- Opinion:
1 vote considered -
- Neutral
Neutral
- Terrain:
-
- Units:
-
- Sound:
-
- Replay Value:
-
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