Heaven's Last Stand CPU
About
CPU hell, coded by Lexent
Defend the throne for 45 minutes with your Heros and Elites.
Weary of all creations, God has slept, leaving all things to their own device. The fallen have taken this chance to assault the Throne of God in order to keep the Lord in eternal slumber.
Template from V7aa by FA-Woland
Change Log
==V36-38==
== New mode! Easy mode == Hell HP significantly reduced, for learning players
Improved interface for turning hell lanes off
Increased randomization triggers (Mammon might bulldoze ...
==V36-38==
== New mode! Easy mode == Hell HP significantly reduced, for learning players
Improved interface for turning hell lanes off
Increased randomization triggers (Mammon might bulldoze you in any lane now!)
Moved Uriel's enclave spawn to reduce clogging
Improved mission objectives for newer players
Improved starting ghost locations for Seraphiel
Seraphiel gets 100% energy on heal now, cloak cost reduced to 75
Improved pathing around left hinge
==V32-35==
Sandalphon removed
Reversion to classic 5 Heaven heros
Hinge cannons reduced to classic 3
Supply depots behind hinge removed to reduce clogging
White spawn reduced by 50% to reduce clogging
Mass HP nerfed such that JC, Sera, Jehoel 1 shot mass
Asta, Berith, Abba, Sammy HP nerfed
Static defense HP buffed, including cannons, bunkers, floor traps
[[[[Solo mode]]]]
Option added for solo mode
Guide: Look at claim-neutral-units civilians.
Move civ to data disk "Solo Mode"
Then, look at bottom right of map
The three civs represent three sides Left Mid Right
Move civs down to remove hell for that side.
For example, if playing solo Michael, move the claiming civ to data disk. This removes neutral units and enables solo mode. Then, at the solomode civs, move the left and mid civs down. This removes hell for left and mid.
Now, only need to fight hell on right side. Michael vs Astaroth
==V28-31==
Hell mass nerfed
Lings heavily reduced HP, reduced damage
Sandalphon starts right side now
Ghosts and marines all roles, moved for more convenience
RS cannons ghosts pre-setup
Bene ghosts pre-setup
Asmodeus now periodically drops bene all game
Once right side is taken, Hell heavily drops bene together
Similar to PVP
Congratulations to Korea server for beating the map multiple times!
==V27==
Mass smarter
Hell secondary heros (Samayazza) HP--
Asmodeus archon spawns halved
Asmodeus left side spawns weaker after taking bene
Ghosts start positions organized and neat
Half Gateway ghosts moved to grass, reduce clog
>> To help newer players organize troops >>
Sera infantry moved to T
Mich infantry moved to stairs
Sera start left hinge
Mich start right hinge
Sera vults moved down
Mich goons moved down
Gabe moved next to Sera
Donatello moved next to Uri
==V22 to V26==
First win: RiceCake, GizzY, excepti0n, Fallen, As-dur
Hell mass nerfed
Hell timed spawns nerfed
Especially the infested terrans, fewer
Hinges are clearer. Gate hinge opens when all hinge cannons destroyed
Turrets at grass cliffs moved, cliffs are more accessible now
No more double pylon at cit choke, too OP
Single pylon or pylon-rax allowed
Mission briefing briefer
More room ls and rs for sand to build
More depots at gateway choke, HP staggered
God (Carrier Hero) spawn trigger at victory should theoretically work now
^Ideally test this by winning
Hell ovies no longer autoheal
Abbadon gains enrage as clave is held longer and longer
White barrack for spawn slightly moved for good pathing
Jehoel elites all start at gateway to help newer players
white mass (cpu vultures and such) only spawn after gateway is down now. Prevents clogging in gate fight
Anti-throne killing feature added. Those korean trolls
Player2 and Player5 switched. Jesus now first in lobby
Took a lot of work in locations and triggers, should make lobby more intuitive now
Colors remain the same: Jesus is off-white, Jehoel is blue.
==V16 to V22==
All heaven shields regen to full every 10 seconds
Goon micro encouraged
Raf storm buffed to 1168 damage
Hell hero spawns nerfed:
first 10 minutes, 50% as often
next 15 minutes, 66% as often
next 15 minutes, 100%
Gateway depots slightly changed so Sand cant afk solo mid
Higher bunker HP
Bene drop speed reduced 55%
Hell overlords/SkyLadder reduced 33% hp
Mass is smarter, takes new paths
Hell will focus Gate/Cit/Bene if other objectives are taken
Hell heros change lanes occasionally
Hell mass spawn rate nerfed 20%
Hell hero spawn rate reduced 44%
Hell mass lings 1100->1200 hp to compensate
Heaven elites (vulture, zealot, goliath, dragoon) all armor +2
Heaven elites should tank mass longer
World record times - 2:47, 3:40, 3:55 - As of Sept 23 2018
2:47 - Jostle, Mgenus, Ricecake, CasualCarbon
3:40, 3:55 - exceptiOn, qpxpfk, junyoung7942, sdgfhjssfgj, woodjoo
==V14 to V15==
Metatron damage up 50%
Uriel HP down 10%
//Uri is the tank, Meta is the burst damage now
Sandalphon HP and shields up 50%
Sandalphon 6 tanks
Sandalphon goons given back to Michael
//Sandalphon should feel beefy as a main hero, elites being cannons and tanks now
Michael damage to 410 (originally 310 in v7Aa)
Michael more goons
Right side mass nerfed
Jesus 6 more firebats (Principalities)
Zealots (Powers) armor 31 -> 33
All Hell elites HP reduced ~40%
Non-prime Hell heros HP reduced ~30%
Much more mass AI code, taking intelligent pathing around the map
Meta
- Map Style:
- Custom (UMS)
- Categories:
- Defense (Team)
- Author:
- Lexent 8
- Filename:
- ! Heavens Last CPU 38.scx
- Project Page:
- Heaven's Last Stand CPU
- Type:
- StarCraft Map
- Size:
- 238.4 KB
- Tags:
- asmo, asmodeus, asta, astaroth, benediction, citadel, clan, comp, computer, cpu, defense, elite, elites, enclave, gateway, ghosts, heaven, heavens, hero, heros, hld, hls, jesus, last, mass, michael, satan, seige, sera, siege, stand, team, teamwork, ums
- Players:
- 5
- Tileset:
- Jungle
- Dimensions:
- 128x128
- Favorites:
- 0
- Downloads (Total):
- 95
- Downloads (Daily):
- n/a
- Submitted By:
- Lexent 8
- Discovered On:
- Aug. 12, 2019
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Heaven's Last Stand CPU
! Heavens Last CPU 38.scx (238.4 KB)
- Released:
- Aug. 12, 2019
- Downloads:
- 95
- Direct Link:
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