Swirl Defense Final
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I had problems with this map. For one, really just bad balance on the units.
For example, normal ghosts for $2 get +2 per upgrade. Whereas hero ghosts for $5 only get +3. This is clearly a problem.
In addition, you have the usual bunker lag/units not firing glitches due to lots of invisible bunkers.
Not a bad idea, but really really lacking and glitchy.
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